I have some Cinema 4D Plugins for Clients that need to be compiled at least for Release 14. The only problem is: The R14 SDK won’t compile with the newer versions of XCode. On Clang 5.1, it results in 2 errors about friend-declarations. You need Clang 5.0 to successfully compile the R14 SDK and plugins. … Read more
I’ve published the source code of my free Quick Docs plugin to GitHub and introduced a small update on the side. The new version 2.2 does not require you to install the c4dtools library anymore fixes the menu-bar toggle behaviour.
I’ll be giving a Talk on Plugin Development @ C4DAPT#2 in Berlin this December! There will be many other interesting talks as well. Don’t miss it and Sign-Up or buy the video footage after release! By signing up to the C4DAPT newsletter, you will also get a 50% Discount Coupon for the first C4DAPT seminar … Read more
Yes, after almost one year of its release, TimeHide gets another free service update! It fixes this naggy problem with the show/hide behaviour of animated shaders that forced you to disable TimeHide temporarily. Head over to your Account and download the latest version!
I currently have some problems with WordPress regarding downloadable files and I have yet no idea how to fix it. I have provided alternative download links for the free downloadable plugins (watch out for it in the comments). If you need to download your TimeHide 1.2 update, please send me an email with your order … Read more
The TimeHide plugin you’ve been so content with gets a free upgrade to version 1.2! This update includes bug fixes, performance improvements, a new parameter, updated user scripts and Czech language support!
You’re a Python developer looking for advanced techniques when working with Python in Cinema 4D? Give my py4d-tips repository on GitHub a try! In the current state of the document, you’ll find out how easy it can be to handle GUI resource symbols and implement threaded data-fetching for user interfaces. https://github.com/NiklasRosenstein/py4d-tips Cheers,
Using Python in XPresso allows you to handle a dynamic number of Input or Output ports. Take a Node which calculates the Minimum and Maximum value of the Input values as an example. If the node was constrained to two Input Ports, you’d have two use two Nodes two be able to handle 3 Inputs. … Read more
Probably every user has at least fucked up Cinema once by overdoing what their system could handle. Also, scripters often run into infinite loops when writing Python or COFFEE tags. For my part, I often hit save before checking if my script works okay. But if it gets locked in an infinite loop then, the … Read more
The “Object” node in XPresso automatically generates a so called “hierarchy path” for an object when switching to the relative reference mode. Such a string is used to find an object relative to another based on four instructions: Up, Down, Next and Previous.